The
Art of Thievery
Walkthrough
Notes
Regarding This FM: This walkthrough is for the “Ghost”
(Stealth/Expert) difficulty setting. On the lower two settings,
you don't have access to some sections of this mission, particularly on
Easy. If ghosting isn’t your cup of tea, though, have no fear –
the stealth-related objectives on this level are optional; that is, if
you alert (or blackjack) a guard, it will bust the ghost and you won’t
receive credit for it at the end, but the mission will not fail.
The only stealth-related objective which may not be disregarded is the
prohibition on setting off an alarm, which is not terribly onerous
after the Watchers have been turned off during play. Nightwalker
has successfully ghosted the mission, while ThiefKiller completed it
with “regular” thief play.
The suggested path in this
Walkthrough does involve some doubling back and revisiting areas,
because this is the safest method when ghosting. If you’re not
ghosting, you might want to employ a more linear style when clearing
out and looting areas in the mission. It's a good idea to buy an extra
rope arrow or two, moss arrows and water arrows at the beginning of the
mission. You'll need lots of all of them.
All locked doors, chests, etc.
that require keys are noted. Everything else is either open or can be
unlocked with your picks.
Getting In:
You begin the mission on the street outside the mansion. There are many
points of entry you can use to get in the building…through any window,
including the second and third story ones which you can get to by
climbing up the drainpipes to the upper ledge; or go in the front door,
though this option is not recommended. This time, use the first ground
floor window to the right of the front door. You can sit on the
windowsill in shadow and make sure the hallway is clear before climbing
down into the house. Take a green vase (+50g) from the table below the
window then walk east along the hallway where you can acquire a purple
vase (+50 g. = 100) from another table and a mask (+ 50g. = 150) from
the stand near the stairs. Head around the corner and down to the far
end of the hall. The door on the left is the Security Control Room,
which contains some of the Watcher shut-off switches but it’s locked
and requires a key.
Go through the door on the right into an inner
garden area, over to the northwest corner and look behind a plant for a
switch. Secret #1 - This opens
a door in the foundation that leads to a set of secret tunnels through
the walls, which is very helpful when negotiating the mission in Ghost
mode. Once inside the tunnels, climb the right-hand ladder to the next
floor. A lever here triggers Secret #2
- which moves armoires at either end of the passageway, allowing
entrance to two different hallways on this level, but leave this area
for the time being. Return to the garden, go past the main door on the
West side (opens into Angel Hall) and enter the kitchens through the
north door. Go in and pick up a healing fruit from the table. Look in
the fireplace for Secret #3 -
a purse (+100g. = 250) that is tucked up on top of a board near the
back then follow the hallway to the bunkroom in the servants' quarters
and open the chests. One contains a gold coinstack (+25g. = 275).
Follow the hallway to a room with large barrels sitting in nooks.
Camera Control Rooms:
Peek
out through the door here and you’ll see that it opens out into Angel
Hall. Wait for a patrolling guard to pass and grab the “Camera Control
Room” key from him, making sure to stay out of sight of the Watcher,
off to your left. While you’re here, take a quick look at the center of
the hall. You’ll see the Talisman of Fire in the middle of the room,
near the base of the Angel statue but it’s protected by a large cage.
You’ll be back here to collect it later. Go back to the garden and
through the SW door to the locked Security Camera Control Room door
across the hall. Flip the switches to shut off some of the main floor
Watchers then climb the ladders to the other two floors and shut off
the switches there, as well. This will disable most of the Watchers in
the building. (There is another control room behind the main library
and also one in the North Wing that you’ll get to later.) One of the
guards who patrol through on the third floor has another “Camera
Control Room” key, as does the guard standing in the second floor
control room. Don't forget to read the notice on the wall in the upper
room as it tells you that the urn in the Shrine on this floor is a fake
and of no value.
Climb back
down to the main floor control room, unlock the south door with the
“Camera Control Room” key and walk into the dining room. Turn off the
lights, pick up a gold candlestick (+50g. = 325) then leave this room
by the west door. Turn south, and snag a gold urn (+100g. = 425) from a
hallway table then go through the north door at the end of the hallway
into the main level of Angel Hall. Just to the right of the door
there's a light switch that will dim things down a bit in here. You
will find a purple vase (+100g. = 525) on a table near the west door,
which leads outside. The guard standing outside has the “Window” key
and having it will save you from having to lockpick windows, though
it's not necessary to have it. Getting it can be a bit tricky as the
street is heavily patrolled. In the open hallway on the east side of
Angel Hall, help yourself to a gold wine bottle (+50 = 575) and a gold
goblet (+ 25g. = 600). Unlock the door to the south of this open
hallway with the “Camera Control Room” key and you’ll be back in the
same room you were in earlier. Climb the ladder to the second floor.
Head out through
the west door onto the second level of Angel hall. Over on the west
side, there is a short side hall with a table where you can pick up a
vase (+100g. = 700) and a plate (+10g. = 710). Head back past the
security room door to the door on the NE corner and through into a
hallway. (At the far end, you’ll see one of the doorways that you
opened from inside the secret tunnels. It's a good place to duck out of
sight to avoid the guard patrolling this area.) Through the door to the
right at the end of this hallway, you’ll find two gold plates (+100g. =
810) displayed on stands. The door on the left takes you into a small
library. There’s a gold wine bottle (+50g. = 860) on top of the tall
armoire in the first room. In the library itself, there's a vase (+50g.
= 910) on top of the first bookcase, though getting it without being
noticed can be tricky and there’s a purple urn (+100g. = 1010) on a
table at the east end of the room. Head through the door here into
another, very small, library room. Take the mask (+50g = 1060), that is
hanging above the fireplace then look for a lever under a small table
in the SE corner. Flip it to get Secret
#4 - Two secret doors open that lead into the next corridor. (On
Easy and Hard, you frob a book on the shelf to open these). Head
through the secret door nearest the table and cross the hall to a
storeroom where you’ll find some chests that hold flash mines and a gas
mine. Back in the hallway, turn south and enter a large room where
you’ll find a gold candlestick (+50g. = 1110) in the middle of the
table. There are several guards that patrol into this room, so keep a
close eye out for them. Exit through the east door and walk down the
stairs in a hallway with valuables displayed in large water-filled
display windows. You can’t get at them now but you will a little while
later. There are two small statues (+30g. = 1140) on tables below the
stairs. Continue east through a set of double doors, reach around to
the right and hit the light switch to turn off the big chandelier then
walk downstairs and out the south door into a hallway where there’s a
jar (+20g. = 1160) sitting on a table.
The Talisman of Earth:
The
room on the right is a large dining room (there's a light switch to the
left of the door as you enter) where you can nick 2 purses (+200g. =
1360) from the people standing around waiting for dinner and get four
plates (+40g. = 1400) that are hung on the wall.
The door on
the left leads to a lounge area (light switch on the left, again) where
you can pick a purse from a man (+100g. = 1500), and another from the
lady (+100g. = 1600). Use a rope arrow to get a jar (+20g. = 1620) that
is sitting on a ledge in the NE corner then walk through the archway in
the middle of the south wall into small office. There are 2 gold
coinstacks (+50g. = 1670) sitting on the desk. Open the east door and
inside, you'll see the glasshouse. Wait for a mage to walk near the
door so you can pick the “Glasshouse
balcony” key from him then retrace your steps back through the
sitting room and out into the hallway. Turn left (S) and go through a
set of doors into the South Hall and climb the stairs. Make your way
over to the door on the east side, help yourself to a mask (+50g. =
1720) that is displayed nearby and go through the door into a gambling
room where you will find 4 copper coinstacks (+20g. = 1740), a purse
(+100g.= 1840).
Unlock the east door with the “Glasshouse balcony”
key and go out onto the balcony. Secret #5 - Frob the torch on
the back wall. Snatch a purse (+100g. = 1940) from the archer standing
up here and look at the garden below. You’ll notice the big statue in
the garden below has moved and there’s an opening below. Flip the
switch on the wall, which turns off a Watcher downstairs outside of the
second glasshouse door (Ignore the “Toolbox key” which is lying on the
floor up here. It has no use.) then return to the main floor of the
glasshouse and have a look in the hole in the garden. Inside is
the Talisman of Earth.
Pick it up and then take a gas arrow from the pitcher plant.
Against the east wall of the Glasshouse there are 3 plates (+30g. =
1970), sitting on tables and on your way over to get them, you can take
some moss arrows that are leaning up against the tree trunk.
Lord Bradford's Bedroom:
Return to the South hall, sneak up the stairs again but this time,
instead of going towards the glasshouse balcony, go through the north
door. Walk past the bottom of a ramp, around the corner, and follow the
hallway. (Getting past the guard that patrols this hallway unnoticed
can be a bit difficult. There's a lamp on the left wall before you come
to the stairs. If you douse it and snuggle right up against the wall,
he'll walk past without noticing you.) Peek out through the door at the
end and you'll see two guards standing in front of the door into a
room, on the right. This is Lord Bradford’s bedroom.
Creep in and the objective to find his room will
check off. Once inside, read the book that is sitting on the dresser
and
you’ll find out that he somehow harnessed the power of the air talisman
to hide the paintings and then he describes where he concealed
them. The first painting is in the rafters of the main staircase
above his bedroom, the second one is hidden in the rafters of one of
the libraries, and the last one is still hanging above the north exit
near his library in the North Wing. Pick up the gold wine bottle
(+50 = 2020) from the bedside table and the “Water Chest Key" that is sitting
beside it then go over to the fireplace and read the book that is
sitting on the mantel. You’ll learn that the jeweled sword is in the
vault and that the Captain has the key to the North Wing. Secret #6 - Flip the lever in the
fireplace to open a panel on the opposite wall and inside is a statue
(+75g. = 2095).
The first
painting is right over top of the landing outside the bedroom. Leave
the bedroom, put out some lights and sneak around the left (S) side of
the landing until you can rope arrow up into the rafters above the main
stairs without the guards by the door spotting you. Retrieve the first
painting, “The Trickster”, from
the flat area above the Master’s bedroom.
The Central Library:
Once you’ve
gotten back down out of the rafters, head downstairs to the main floor
and through the north door into a hallway. Turn left and hide in the
shadows. A guard will come out of the door on the north side of the
hall and he’s wearing the “Central Library” key, which will, of course,
end up in your pocket. (Once in awhile, he doesn't seem to show up. If
that happens, don't panic. There's another key, worn by a guard on the
third floor that's standing outside the upper door to this same Library
so you can go get it.) Use it to open the door he just came out of and
enter into the main library.
Go straight
through, up onto the blue tiled section at the other end and hit the
light switch beside the door to the left. Creep along the raised floor
down the east side to a table where you'll find 2 gold coinstacks
(+50g. = 2145) tucked in behind a plant. Unlock the
north door with the "Central Library key" and, when the way is clear,
sneak up the stairs. Wait until the guard patrolling the upper hall has
walked past the top of the stairs, then head the the top and over
to the door on the right, which is a Camera Control
Room. Unlock the door with the "Camera Control Room key" and flip
three
switches to deactivate more Watchers. Walk back down the stairs, turn
left at the bottom and wait in the shadows near the east door. There's
a guard that walks in here, stands for a minute and then goes back
through the doorway. Follow him when he leaves and duck into a room on
the left to wait for him to reach the end of the hallway and go back
through the door. (I'd suggest putting out the hallway torches. That
makes it dark enough to sit up against the wall at the end of the
hallway so you can judge when it's best to head down the stairs). This
is your chance to get to the end of the hallway. There's another guard
patrolling below the stairs to avoid as well. Before turning right,
lean around the corner and put out the wall lamp. Scoot over into that
dark area.
The Captain's Room:
As you near the door on
the left that is slightly lower than the rest of the hall, Lord
Bradford will walk out and take off down the hall away from you. If
you're in the dark, he won't spot you and you can sneak up behind him
and take the “Lord’s Safe key”.
(If you need to find him, this is the route he
follows: He turns left, goes up the stairs, along the hallway and
through the door on the left, into the main hall. He walks up those
stairs and into his bedroom, where he stands in front of the fireplace.
After awhile, he walks back to the Captain’s room and stands around in
there for awhile.) The room the Lord just came out of belongs to the
Captain. (Light switch is to your right.)Take the “North Wing key” from him and pick up
the
“Instruction” scroll from the
desk. This is a very important document, as
it explains the steps to follow to get the jewelled sword. This
gist of what is says is:
Get the Earth
Talisman in the glass
house, then get the water chest key, which is found in the Lord’s
bedroom. Use the water chest key to open the chest in the waterpool
room and retrieve the Water talisman, then proceed to Angel Hall.
Flip the secret switch on the top level to raise the cage around the
fire talisman. Use the water arrow, which is found on the bench
near the switch, to put out the flames and pick up the fire
talisman. Go to the church and get the Air talisman from its
hiding place, then go to the Lord’s study. (Make sure you have the safe
key.) With the four talismans, descend into the elemental room below
the study and use the talismans to retrieve the code to the second
vault door. Use the book from the safe in the Lord’s study to
decipher the ancient text and translate it into modern numbers in the
correct sequence. With the elementals released, they will open the
elemental door to the vault. Then go to the vault’s entrance and
flip the secret lever on the back of the clock and enter. The
alarms can only be turned off if the Lord is present. If he’s
not, there is a shutoff switch on the back wall. Shut the two
doors to prevent alerting guards, then use the opposing elements (e.g.
fire on water, air on earth, etc.) to counteract the locking elements.
(The necessary arrows are in the room.) A vault door opens in the
ceiling which you can access by swimming up the water channels and
following them around to the door. Swim up inside and use the
deciphered code to open the next vault door. Once inside, use the
Lord’s key to find the jeweled sword.
Secret
#7 - Use the lever on top of
the armoire to move the Captain’s bed and underneath, you’ll find a
mask (+50g. = 2195) lying on the floor. That’s it for in here, so
leave, turn left and go up the short flight of stairs on your right.
Head through the door on the left into an ornate hallway where you can
pick up a jar (+20g. = 2215).
Just Exploring:
Continue through it and up the stairs
at the end. Walk along this hallway, through the door on the left
(S) and turn right alongside the stairs. In behind them is a hallway
with a door at the end that opens out into the central courtyard. Head
over to the secret door behind the plant in the NW corner that you
opened earlier, crawl in, climb the north ladder to the top and turn
right (E). Take the left-hand turn and you'll end up facing a small
metal door. Shoot a rope arrow into the wall outside and climb down to
the landing. Walk down to the bottom of the stairs and hide in the
shadows until the guard walks past, heading east. Dart across to the
small sitting area, grab a
gold wine bottle (+50g. = 2265) and a gold goblet (+25g. = 2290) then
run west through the door at the end of this hall, before the guard
comes back. You’ll end up back in the Servants’ quarters. Turn left and
go through the kitchen, back out into the central courtyard. Unlock the
window on the south west corner. Climb through and jump down into the
main dining room. Turn out the lights Here, you’ll find 2
vases (+100g. = 2390), a gold urn (+100g. = 2490), and 3 gold
candlesticks (+150g. = 2640).
Climb out the southeast window to the street, turn
left and climb the drainpipe to the second storey ledge. Follow it west
past the first two windows then unlock the third one and climb into a
room with pillars full of water. Over in the NW corner, there's a gold
wine bottle (+50g. = 2690) and a gold goblet (+25g. = 2715) sitting on
a table and nearby you'll notice a ship's wheel mounted on the wall.
It's missing one peg which is suspicious, right? Quietly open the
south door, peek out and snatch a wheel peg from the guard standing
outside. Put the peg back in place in the ship’s wheel and turn it to
open Secret #8. The banner over the fireplace will swing open and
expose a secret safe. (This can be picked open without opening the
banner, but it won’t register the secret.) On your way up to see what's
inside, help yourself to the man's purse (+100g. = 2815). Inside the
secret, you'll find an invisibility potion and don't forget to grab the
2 plates (+20g. = 2835) that are hanging on the wall.
Open the west door and check for guards. When it's
safe, run partway down the stairs and stop in the shadows. Wait until
the patrolling guard has moved off down the hall to the left and
another guard has come out of the door across from the bottom of the
stairs then dart over and through that door.
Peek
out the door and when the way is clear, run west up the hallway and
jump up onto the table you landed on when you first entered the
mansion. Sit there and wait until the hallway guard is out of the way
and a patrolling guard has come out of the door just past the Watcher.
Jump down and run through that door into a sitting room where you can
pick up a gold urn (+100g. = 2935) and 2 plates (+20g. = 2955). Go
through the archway then turn around and you'll see a vase (+50g. =
3005) sitting on top of it. Go back to the other room, open the door
and when the way is clear go back up the stairs. Again, stop in the
shadows and wait for the upper hallway to be clear before proceeding.
At the top,
turn right and go through the west door into the Music Room. Turn out
the lights so
you can move around safely and take a purse from a woman (+100g. =
3105), another one from a man (+100g = 3205) and then creep up onto the
stage. There’s a set of spectacles (+50g. = 3255) sitting on the podium
and a flute (+50g. = 3305) on one of the pedestals.
Exit through the
north door and
you’ll find yourself, yet again, in Angel Hall. Turn right, make your
way over to the north side and enter the door in the middle of this
wall (This is the Sitting room but the only sign is beside the
downstairs door, so you can’t tell from up here.) Inside, you’ll find a
gold statue (+75g. = 3380) displayed on a stand. There are holes in the
floor at either end of the room that look down on the lower level of
the sitting room. Use a rope arrow to lower yourself silently, pick the
door key from the patrolling guard and help yourself to a statue (+75g.
= 3455) and a gold urn (+100g. = 3555). (There’s a light switch beside
the door down here that’s helpful.)
Climb back
up the rope to the upper
level, go back through the Music room to the top of the stairs and turn
left (N) through a door into another hall. Pick up the plain blue vase
displayed on the pedestal to your left and you’ll find it’s not as
worthless as it looks (+50g. = 3605). If you look up the hallway east
of
this pedestal, you’ll see some valuables on pedestals but the hallway
is heavily guarded and it’s difficult to get through without being
spotted. Luckily, there are other ways! Unlock a window in the hallway
you are standing in, slip down onto the ledge and walk around to the
windows behind the valuables. You can unlock them, reach in and grab
the items and never be noticed. You’ll pick up an urn (+100g. =
3705) and a vase (+50g. = 3755).
Head back
along the ledge,
past the window you jumped out of and follow the ledge to the very last
window on this side. Climb in (after checking to make sure the way is
clear) and go the door to your right (N). Crawl into the secret
passageways through the opening on the right, follow the tunnel and
crawl out at the far end. Turn right (S) through a set of doors and
continue south through the next
room (which you will recognize, as you’ve been in here before), out the
far side and into a hallway. Walk up a short flight of stairs at the
far (S) end and turn left into another hallway.
There’s a
lady dressed in red pacing
around in the first room on the right. In this room you’ll find a chest
holding breath potions and 2 gold coinstacks (+50g. = 3805) sitting on
a table. Secret #9 -
Push a button on the side of the armoire,
another one on the side of the dresser, and a third one, inside the
fireplace and a wall hanging above the bed will swing open. Behind it
is a chest that contains a tiara (+125g. = 3930).
Put out the
light in the hallway
outside the first room on the left before you open the door and make
sure you stay in the shadows, as there’s a woman inside who could be
facing
the door. In this room, you’ll find some flashbombs in a chest and 2
gold coinstacks (+50g. = 3980), piled on a table.
The second
room on the right is yet
another bedroom. Here, you can collect 2 gold coinstacks (+50g. =
4030), 2 plates (+20g. = 4050) and read a book that contains some
important information about a certain clock on the landing of the South
Stairs. The door at the east
end of this
hallway happens to open out right at the top of the South Stairs so
head down to the clock on the landing and check it out. There’s a lever
on the back. Flip it to trigger Secret
#10. The stained glass
window will slide up, revealing yet another puzzle you need to solve -
an elemental vault door.
Go back up
the stairs, past the
bedrooms, down the stairs and back into the room at the far end of that
hallway.
Leave through the north door and you'll be back in the hallway with the
door into the secret passageways. Walk past it and through the next set
of doors. (If you're worried about the patrolling bot, you can climb up
into the rafters and walk above the hallway, then jump down to enter
the next room.) Enter the first
bedroom on the right, but do it cautiously as it’s occupied. Pick
up a gold candlestick (+50g. = 4100) from a table just inside the door
then look behind the pillar in the NE corner. There’s a chest tucked
away here and inside, you’ll find a lovely necklace (+200g. = 4300).
Return to the hallway, use a rope arrow to get up onto the beam that
runs above it.
The Talisman of Fire:
Walk south,
keeping an
eye on the ceiling. When you see a hole above you, mantle up through it
into the secret passageways. Walk straight ahead, past the turn on your
right and check the right-hand wall for a lever. Flip it to trigger
Secret #11 and open a panel
above you. Climb the ladder, but
cautiously, as there is a guard patrolling the hallway above. When the
way is clear, grab a vase (+50g. = 4350) from a table and head out the
west door then turn left into a conference room. (If you prefer, you
can climb out onto the ledges and go around to the conference room
windows.) Add 2 gold
candlesticks (+100g = 4450), 4 purple goblets (+60g. = 4510) and 1
golden goblet (+25g. = 4535).
Climb out
through one of the windows on the east side, drop down onto the ledge
and walk south. Climb in through the first window on the south wall and
hide in the shadows. There's a light switch beside one of the doors
that makes emptying the cases easier. Take the "Display Case key” from
a guard that patrols in then use a rope arrow to climb
up on top of the display cases and use the key to unlock each one.
Inside them you’ll find 4 gold statues (+300g. = 4835). (You'll find
that you have to be VERY close to the little hatch doors to be able to
use the key on them and also, very close to the items inside to be able
to pick them up.) Jump back out onto the ledge, return to the
conference room and go through the door in the NW corner into a small
hallway where there’s a plate (+10g. = 4845) sitting on a table then go
through the door to your left, out onto the top floor of Angel Hall.
Make sure you hit the light switch to dim things down a bit.
There’s a
door to a Shrine, but skip
it, because on Expert, the vase in here is a fake and there is nothing
else in there except some mechanical spiders. Make your way over to the
west side where there’s a small bench up against the railing. Take the
water arrow that’s sitting on top of it and then look under the bench
for a switch. Secret #12
- Throw the switch and look over the
railing. You’ll see the cage surrounding the Talisman of Fire raise.
Climb out one of the windows behind you, turn right (N) and go over to
a drainpipe. (To get on it, treat it as if it were a ladder...Jump a
bit to get on.) Climb down to the ground, checking first to make sure
there are no guards close by, of course, Climb in the window to
the right of the drainpipe and you'll be on the main floor of Angel
Hall. Sneak over and fire a water arrow at the Fire Talisman to quench the flames.
Now it’s safe to pick it up and add it to your inventory. Head back out
the window, up the drainpipe and climb back in through the third floor
window.
The Trickster's Stare:
Go
back through the door in the NE
corner, through the east door and walk north along this hallway,
picking up a vase (+50g. =
4895) from one of the side tables. The door on the right at the far end
opens into the upper level of the small library. Rope arrow up into the
rafters, pick up a blue gem (+15g. = 4910) that is mounted beneath the
two Watchers then walk to the east end. Here, you’ll find the second
painting “The Trickster’s Stare”.
The Talisman of Water:
Head through the Library’s east door (upper level), stop
in the shadows and wait for a guard to patrol by, wearing the
“Waterpool Room key”.
Help yourself to a drill bit
from the display stands (+250g. = 5160), then turn left (S) and follow
the hallway around a corner. Use the “Waterpool Room key” to open the
last door on the right and enter...of course...the Waterpool room!
(There’s a lot of tile in here so if you’re ghosting it’s going to be
tricky. Make sure you save before entering the room, as it’s possible
to alert the downstairs guards while walking around or jumping into the
water.) Rope arrow up to the rafters above the pool and flip a switch
that is right above the statue at the east end to trigger Secret #13.
The statue moves aside to reveal an opening. Swim down through
it, use the “Water Chest Key” to unlock the chest and pick up the
“Talisman of Water”.
There are 2 other holes in the bottom of the pool,
one on each side of this end of the pool. Swim down through the north one and
take a jar (+20g. = 5180), and then through a hole in the south side of
the pool (you'll need one of the breath potions you found to complete
this part) and through the underwater passageways between displays to
find four more jars (+80g. = 5260). Climb out of the pool, leave
through the north door (the same one you entered through), turn left
and go through the west door into the hallway with the plant stands.
When the way is clear, slip down through the hole in the floor and back
into the secret tunnels. Head east, back to the hole that you climbed
up through before and drop back down onto the rafters of the hallway
below. Quietly walk north as far as you can, then drop down onto the
floor and enter the bedroom to your right.
Take a vase (+50g.
= 5310) then pull the lever on the back of the post that is to the
right of the bed. This triggers Secret
#14, and swings open the wall
hanging to the left of the bed. Behind it is concealed a switch to shut
off the Watcher in the next hallway. Open the north door, check
to make sure the way is clear then cross the hallway and unlock the
Church Door with the "North Wing key".
The Talisman of Air:
Lean over the rail and you’ll see
you’re above the front of the church. Put out the two fires near the
altar then rope arrow down and take the Talisman of Air that is mounted
in the centre of the big wheel on the front wall of the church. The
priest near the altar has a purse (+100g. = 5410), and you can sneak
down the center aisle and pick a purse (+100g. = 5510) from a man
standing in the pews. Climb back upto the rafters and leave through the
same door you entered by. Make your way east up the hallway, staying out
of the bot's sight (You'll have to put out the two lamps farther up the
hall) and peek around the corner into the alcove on the right. There's
a guard standing outside this door
who is wearing another “Central
Library key”. Sneak past her, unlock the door with the key,
creep along the right-hand side of the room and remove a mask (+50g. =
5560), from a table in the center reading area. Turn left down the
hallway and unlock the North
Wing door (across from the Library door) with the "North Wing Key".
The North Wing:
Take a vase (+50g. =
5610) from the
table to your left and rope arrow up into the rafters to find Secret
#15, which is a chest that contains an invisibility potion,
hidden at
the south end. Climb back down, walk to the north side of the room and
take 2 purple goblets (+30g. = 5640) from a table near a door and head
downstairs. There is a note beside the Library and Study door here that
says the Lord lost his spare key while bathing. A guard patrolling this
area wearing the “Lord’s Library and
Study key” so make sure it ends up
in your hands. Use it unlock the east door into the Lord’s Library.
While you’re in here, have a look around and pick up a purple urn
(+100g. = 5740) and a vase (+50g. = 5790). You’ll notice an elevator
with a notice beside it saying it’s broken so you can’t use that to get
to the upper levels. Walk north and then turn left (W). There are 2
doors here and you want to go through the north one, into a back
hallway. Both rooms on the right hold nothing of value so bypass them.
The door on the left, however, opens into the Security Control Room for
the North Wing. Unlock it with the “Camera Control Room key”, creep in,
shut off the Watchers, and pick up water arrows, moss arrows, healing
potion and a speed potion.
The Eye:
Leave through the same door, turn
left and go through a door into the front foyer. This area is heavily
patrolled so you’ll have to move carefully. The other painting you need
is hanging over the front door. Creep along the right (E) wall towards
the front wall, staying in the dark until you’re close enough to shoot
the light switch, to the right of the front doors, with a moss arrow
and turn out the lights. Make your way over, rope arrow up and grab
“The Eye”.
Creep back
to the same door, walk
down the hallway and through the door at the end. Turn right and unlock
the door with the “Lord’s Library and Study key”. Cross the big room
outside (It’s safe now that the Watcher is shut off) and enter the
Lord’s bathing pool room. (It’s all marble floors so be very quiet as
too much noise can alert the guards on the floor above.) There’s
another copy of the “Lord’s
Library/Study key” floating in the water
and a gold wine bottle (+50g. = 5840) on the table on the west side of
the pool. Head north, into the room in front of the Security Control
room. Be careful to stay out of sight of the guards patrolling the
upper walkways and pick up 2 masks (+100g. = 5940) from the two lower
display areas on each side of the room.
The Lord's Private Study:
Since the Library elevator is broken,
make your way back to the foyer and up the stairs. Head over to the
door in the NE corner and peek out. When the way is clear, turn right,
unlock the door here with the “Lord’s Library and Study key” and go in.
You’ll find yourself on the second level of the Library.
Stealthily make your way to the window in the NE corner, taking care to
avoid the patrolling guards and stay out of sight of the guards and
Watcher on the upper floor. Climb out through the window onto the
ledge.
Sink a rope
arrow into the wooden
eave above you, climb up, turn around, and jump onto the third floor
ledge. Open the window, climb through quietly and out into the third
floor of the Library. Turn right, turn off the light switch on the wall
and go back to the window, out onto the ledge, and look up. You will
see an open attic window in the next building and a beam protruding
above it. Rope arrow up and jump in through the window.
Walk
through to the window at the far
end, look out and you will see an open window into the Lord’s study,
but it has a metal grate over it, as does the double door at the far
side. Read the note on the crate to your right and you will find out
that you can trigger a switch to raise the door grate. Look behind the
crate that the note was on to find a chest containing supplies. Put a rope arrow into the beam
protruding out from above the window outside and jump over to the study
window ledge. Fire a moss arrow through the grate and hit a
switch on the back of the left-hand pedestal. You’ll see the grate
across the doors at the far side of the study open. Walk
back through the attic to the first window, climb down to the ledge and
back through the window into the third floor of the Library.
Sneak over
to the right and into the alcove past the light switch you flipped last
time you were here. There’s an alcove, guarded by a Watcher and the
doors into the Lord’s private study. Inside, you’ll find
spectacles (+50g. = 5990) sitting on the desk. Unlock the safe with the
“Safe key” and get the combination book then frob a lever under the
seat of the desk chair to trigger Secret
#16. One of the statues in the
room slides aside, revealing the entrance to an elemental room. Climb
down and go into each elemental section, with the proper Talisman
showing in your inventory, until one of them displays a symbol.
Draw the symbol AND keep track of the order in which you get them,
e.g., 1. Fire - symbol 2. Air - symbol. You require both to
achieve your final goal.
Exit the
Study and go over to the
huge bookcase on the west side of the Library. Rope arrow up on
top of it to find Secret #17 -
a box holding gas mines. Return to the
second floor of the Library and through the door in the NW corner. Turn
right, go through a door and you can pick up a purple urn (+100g. =
6090), in the first room on the right. Continue north through another set of
doors and in the next room on the right, you can pick up another purple
urn (+100g. = 6190). At the end of the hallway, go through the last
door and out onto the walkways above the front foyer. Straight ahead
there’s vase (+50g. = 6240) sitting on a pedestal and at the end of the
walkway opposite this one, there’s a purple urn (+100g. = 6340). Walk west and you’ll find another urn
(+100g. = 6440) sitting on a table. That’s it for the North Wing so
make your way back to the room where you first entered this section.
Leave through the lower door, go down the stairs, through the Central
Library and out the south door. Turn left then right through a door and
you’ll be back in the area below the Main staircase. Cross the room,
head through the south door and walk through the door at the far end of
the hallway.
The Jewelled Sword:
You’re back at the
South Staircase,
where you opened the secret door with the clock lever. The elemental
door that you found behind it should now be open. (If you’re so
inclined, you can knock out his Lordship with a gas arrow and bring him
along with you. If he’s present, the Watchers and turrets in here shut
off automatically.) Go inside and you will find four watchers, four
turrets, and all four different types of elemental arrows. There are
switches in each corner that shut off Watchers. Use opposites on
the glowing pedestals (fire on water, water on fire, gas on earth, and
earth on gas) and the vault door in the ceiling will open. Swim up one
of the “waterfalls,” follow the water maze into the center, and swim up
through the vault door. Use the code (6195) that you deciphered to open
the next vault door and swim up through it into the vault. You will
find three green rolled tapestries (+ 450g. = 6890), a gold statue
(+75g. = 6965), and a green LC jar (+20g. = 6985). Open the chest with
the safe key and get the Jewelled Sword. That’s it. Now just get
back outside, walk down Burrick Street and the mission will end.
6985/6985
17/17
Secrets
Nightwalker
and ThiefKiller -
October, 2004