T2X
Mission 8 – The Art of Deception
Note: All locks that
require keys are noted. Everything else is either unlocked or can be
opened with your picks.
You begin the mission in
Zaya's room. Check your inventory and you'll find a note from Malak.
Read it and you'll see he has provided you with another piece of the
elemental catalyst. It now transforms moss arrows into Confusion arrows
which will cause the target to become belligerent and angry towards any
creature in his path. Hmm! That could come in handy!
You also have a note for High Priest Cavador, which you need to leave
on his desk.
The
Goodie Bag
The first order of
business is to plant the Orb of St. Basmus in the Goodie Bag, a store
that is a front for the smugglers nefarious business. Grab a flashbomb
from
the table nearby, climb up onto the window ledge then jump to the flat
rooftop opposite. Head through the door, up a short flight of stairs,
through another door and onto a balcony where you'll
overhear a conversation taking place on the street below. When it's
over open the other door, go through it, down the stairs and into a
room where you can take 2 goblets (+30) from the fireplace
mantle.
Go outside and follow the street until you pass a tower with blue-lit
windows on the left. Just past it is a grey wall. Mantle up to the top
of it and you'll be in a small garden were you can
acquire a moss arrow. At the south end, shoot a rope arrow into the
wooden balcony opposite, climb onto it and go over to a boarded up
door. Pick it open, duck under the board, enter the apartment
and read the scroll on the floor written by Big Willy the Adventurer.
Frob the bookcase nearby and it will move aside revealing a small green
safe. You've just found
Secret #1! Pick open the safe and you'll pick up a purse
(+50 = 80) then go back out onto the balcony. Walk down the stairs and
in under the steps where you'll find a chest that contains some
water arrows.
Head northeast towards
the building with a white and wood upper floor (the one where you began
the mission) and turn left (N) along that building. At the corner,
turn right and walk along the wall of the same building until you're
opposite an open upstairs window. Sink a rope arrow into the piece of
wood that is protruding from the wall to the right of the
open window. Jump onto the ledge, retrieve your rope arrow and go
through the window into a room. Read the note on the table, and you
will learn this room belongs to someone by the name of Londo.
Open the box on the table to find a gold coinstack (+60 = 140) then
grab a goblet (+15 = 155) from the bedside table and climb back out of
the window you used before.
Drop back down to the
street and look for a piece of wood jutting out to the left of the
window. Sink a rope arrow into the end of it, climb the rope then jump
across to the red roof of the building opposite (SW). Climb to the flat
top of the roof (it's not easy but you can do it) and you'll drop into
an opening. Pick up a gas arrow then climb down the
ladder into a room below. You've just found Secret #2! Read a
note, a book and grab an EMP grenade from the workbench then climb back
up to the roof.
Drop back down to the
wooden balcony below the east side of the roof and jump from there to
the street below. Walk south through an archway and turn left up a set
of stairs. Keep an eye out for a man dressed in green who walks the
streets in this area. He's wearing a purse (+25 = 180) that I'm sure he
won't miss.
You're now in the town
Market Square, which is patrolled but not too heavily. (You aren't
allowed to attack the smugglers in this mission but you can blackjack
the
town guards and pedestrians.) Sneak over to the doorway lit by two
torches on the east side of the marketplace and go in. Make your way
through the rooms to the one with the stairs leading to the
second-floor. Grab a vase (+50 = 230) then go up the stairs and through
the only door into a small bedroom. Take some water arrows from the
chest and pick up a flashbomb from the floor by the bedside
table then open the east door and go out onto a balcony.
Below you on the street
are some of the smugglers who are carrying on a conversation in front
of The Goodie Shop. Wait till they're done and move off on their
patrols, then shoot a moss arrow onto the roof opposite and jump over
onto it. Drop down onto the balcony below the southeast corner and go
through a door.
Objective complete!
You can't attack any of
the smugglers or even been seen by them so you'll have to ghost this
part of the mission. Wait until a guard has patrolled along the hallway
and he is leaving again then creep in. Follow him through the doorway
into a hall and conceal yourself in the shadows to the right as he goes
through the doorway into the shop. Wait for him to come
out and start back along the hallway, then slip through the door into
the shop and turn out the lights. Go in behind the counter where you'll
find a cash box that holds a gold coinstack (+50 =
280).
Wait here in the dark
until he's entered the room and left again. Follow him out and quickly
go down the stairs to the basement storeroom. "Use" The Orb of St.
Basmus on the chest that is sitting against the south wall. Objective complete!
While you're here, you may as well help yourself to some of their swag
so pick
up a green rolled tapestry (+150 = 430) that's tucked in behind the
paintings to the right of the chest and take a spice bag (+40 = 470)
from the box that's sitting on the floor underneath the
shelves.
Mount the stairs when
the guard is in the east hallway and slip back into the shop and out
onto the balcony. Turn left down the passage, climb through the east
window, jump onto the barrels and boxes below and then down to the
street. Go through the door that is straight ahead and make your way
through the rooms to an area full of ruined buildings. This
will look familiar as you came through here when you were following the
smugglers after they left the train.
There's a smuggler standing by the fire in the first building on the
left so make sure you stay out of his sight. (If you're brave enough to
try to sneak into the building without being noticed, you
can take a fire arrow from the fire.) Go round behind the last building
to the east and collect a Concealment potion from the
chest. Return to the
street, rope up to the window above the barrels and boxes and walk out
onto the open wooden section where you dropped down from the roof on
the way in. Stand on the railing and mantle back up onto the roof.
Walk to the north side,
turn right and walk along the narrow piece of the roof around to the
back the building where there's an open window. Climb into what looks
like an old storage room and open a chest to find some water arrows.
Get back onto the narrow
roof and slide down onto the barrel below, and then to the street. Wait
until the way is clear, then walk west and turn to the right.
There is a dark doorway you can duck into while the guards are passing.
Walk around the corner from it and down towards the Smugglers Cave
sign. Turn left (N) and you'll come out into the area in
front of the train station.
Pick three healing fruit from the grassy area north of the station
doors, then sink a rope arrow into one of the wooden roof supports
above the front doors. Climb up and pluck a gas arrow from
the ledge. Cross
the square to the Information building, enter and look under the desk.
You'll find a gold coinstack (+50 = 520) in a cash box.
Retrace
your steps back to the dark doorway northeast of the Goodie Bag's front
door, making sure you stay out of sight. If any of the smuggler's spot
you, the jig's up. When the street is clear, dash out through the
archway by the Fish Market and you'll be back in the Market square.
The
Secret Entrance
Walk back down the
stairs in the SW corner and go through the first archway on the right.
Walk straight ahead (N) just a bit then turn left (W) and walk through
a
tunnel. (This will look familiar as you've been here before.) Continue
walking west in under a wooden balcony and then turn right. You'll see
2 barrels below a wall. Climb onto a barrel, up onto the
wall, walk across the garden and jump to the street below. You're back
beside the tower with the blue-lit windows.
Turn left (W) then right
(N) at the corner. Stay to the right and you'll come to a short flight
of stairs. Climb them and hug the wall to the right. Go round
the corner and into the small alcove on the right with the turbine. Open the
toolbox and pick up a concealment potion.
Retrace your steps down
the short flight of stairs under the wooden balcony and turn right (W)
at the next corner. There's a guard standing in the corner at the end
of this street but it's pretty well lit so douse the torches then sneak
up on him and grab his healing potion. Walk north and rope arrow up to
the flat roof on the right at the next corner. Reach
inside the open window and pick up a flashbomb from the table then jump
back down into the street and cross to the garden beside the canal.
Pick up 2 moss arrows
from the north alcove then look across the canal. You'll see a couple
of gas arrows in an alcove in the wall at the SE end of the canal. Use
an ice arrow or two to make it across the water and add them to your
inventory. Jump into the water, swim up the small waterfall to the top
where you'll see 3 water arrows. Come back down and swim
through the passageway at the north end of the canal and up into a
machinery room where you'll find a moss arrow lying on the floor.
Go through the door and out into the sewers. Walk west past the short
corridor that is occupied by a small white spider then turn right (N)
at the next corner. Through a doorway on your left is a
large machinery room. Open the toolbox to find a concealment potion
then cross the metal bridge (a few moss arrows here are helpful.) and
you'll find a gold coinstack (+25 = 545) on a table
beside a couple of letters. The door in this room leads out into the
main sewers but if you go that way you'll have to sneak past a big
robot and you'll miss some other loot and equipment, so return
through the sewers and swim back out to the canal instead.
Climb up the ladder back
into the garden and walk east. Turn left (N) at the corner then left
(W) at the next corner. Enter the small house here and take a vase
(+50 = 595) from a table. Return to the street and walk east. You'll
see 2 open windows high in the wall to your left. Rope arrow up to each
of them and you'll be able to open 2 chests which contain
broadheads and water arrows.
Go round the corner
beyond this building and follow the street to where you'll see a woman
and child standing with a Hammerite. Let the conversation take place
and
they will move off then you can go through the section of street and
turn left through an archway. Go up the ramps and you'll be in the
Cathedral grounds.
Walk west along the
street in front of the Cathedral and turn south down the street that is
directly across from the front doors. You'll come to a sewer hatch.
Open
it, climb down into a small section of sewers. At the far end, you'll
find the remains of Big Willy, who apparently met with an unfortunate
accident, as well as a gas arrow and a purse (+25 = 620).
Climb back up to the street, walk back to the front of the Cathedral
and jink west then north along the side of the Cathedral.
You'll pass under some
pipes that run over the street. Take the next left and you'll come to
another sewer hatch. Open it, climb down and walk to the corner, Beware
of the patrolling burrick, though! Turn left (E) at the corner then
left again and go through a metal door. Follow the passageway to the
far end, fish a couple of water arrows out of the water trough
on the right and climb a ladder to a sewer hatch. Open it and walk to
the far east end of the courtyard where you'll find a chest under the
arches. Open it to add an EMP grenade to your arsenal then
return to the hatch and climb back down to the sewers. There is a
section of wall to the north that has a red hammer painted beside it.
Frob the section of wall beside it to open the hidden entrance
into the Cathedral. Objective
complete!
Follow the passageway to
the base of a flight of stairs. Frob the lever to your left which will
open a door at the top of the stairs. Ascend and go through into a
sitting room.
The
Cathedral
Read the book on the
table to find out some interesting information about Elementals then
pick up the goblet (+15 = 635) beside it. Leave the room and go
through the archway opposite into a hallway. The first room is a small
library where you can pick up 3 gold candlesticks (+ 60 = 695) from the
tables. Loot objective
complete! Walk through the next room and out into a
hallway. Go through the door at the west end into a small dining room,
where you can acquire 8 gold goblets (+80 = 775). The glass doors
take you back out into the main foyer.
Climb the stairs to the
first landing and then take the left (W) flight to the upper floor. In
the first room, you can add a vase (+20 = 795) to your loot. South of
this room is another small library room, where you can pick up a goblet
(+20 = 815) and 2 gold candlesticks (+40 = 855). Go back out to the
sitting room, turn right along the balcony and walk up a
short flight of stairs to a landing then turn right and go up another
set of stairs. Turn left and enter the room of High Priest Cavador.
"Use" the note for High
Priest Cavador on the desk. Objective
complete! Read his diary, which is sitting on his bedside
table and pick up a gold wine bottle (+20 = 875) and a goblet (+15 =
890). Exit through the east door into another hallway. The room
opposite is the bathroom, but there's nothing of value in there so
go down the stairs.
The first
bedroom belongs to Brother Davis. Open the box concealed under his desk
to find a bag of spice (+40 = 930). Brother Marcus's room holds a gold
candlestick (+20 = 950) and a pile of coins (+10 = 960). In the last
room, which belongs to Brother Theodor, you'll find a silver
candlestick (+10 = 970) sitting on the desk and a gold wine bottle
(+20 = 990) and a gold goblet (+10 = 1000) lying on the floor beside
the bed.
You're done here so head
back down to the foyer and go through the double doors into a
courtyard. To your east is a small garden with a large statue in the
middle
of it. Check the grass here to find a moss arrow and some healing fruit
then pick up a gas arrow from behind the statue. Inside the small guard
house to the west is a lever which will open the big
gate that leads out into a courtyard which you've been in before. Cross
to the sewer hatch in the SW corner, climb down to the passageway
below. You'll be outside the secret door that you used to
enter the Hammerite compound. Walk back along the corridor and through
the door to the sewers. Turn right, then right again and climb the
ladder at the end of the tunnel. Sneak back out past the
Cathedral to the city streets.
There's only one way to go until you come to the small house where you
found a vase earlier in the mission. After you've passed it, walk south
to the garden beside the canal. Turn left (S), go around
a corner and then turn right (S). At the next corner, turn left (E) and
walk past the tower with the blue-lit windows. Follow the street to the
courtyard where 2 men are standing and go through the
door in the building beyond them. Climb the stairs, go through the room
at the top and out the door to the balcony. Cross it, go through the
other door, down a couple of stairs and through a door
back out onto a flat rooftop. Climb onto the edge in the SE corner,
jump over to the window ledge opposite and re-enter Zaya's room. Mission
complete!