Strife – Part 2

Trust No One”


Author : Terry DeLaney

Contact Info : ricebug@cableone.net

Homepage : http://www.ricebug.net

Release Date: December 2008


The Strife saga continues. In the first mission, you uncovered an evil plot by the local town governor, a greedy taffer named “Meech.” Now, you’ve escaped into the sewers, where you find more evil…


This is a mini-campaign, which includes The Sewers, The Docks, and The Prison. The mission goals of the original Strife game were changed to adapt them to Garrett’s world.


Playing Information


Game : Thief 2

Mission Title : Strife – Part 2

Version : 1.0

File Name : miss22.mis, miss24.mis, miss26.mis

Difficulty Settings : Yes (AI, loot, powerups)

Equipment Store : No

Map : Yes

Auto Map : No

New Graphics : Yes

New Sounds : Yes

Multi-Language Support : No

Briefing : Yes

Size : 27 megs


Difficulty Level Info: Easy, Normal, Hard

(Primarily concerning the number of AI and loot.)


Quality Control

Bikerdude, Undead Gamer, Dussander, Lightningline, Hotlyx, Gloria Creep


Custom Objects

Greenhorn (Crossbow), Vigil (Cobwebs), Jason Otto (Chains)


Custom Textures

Nameless Voice, Lemog, Castle Wolfenstein, Medal of Honor


Custom Skyboxes

3Delyvisions (http://www.3delyvisions.com)


Additional Thanks

Sterlino, for helping figure out the sewer pistons

DedX “Ratman” model from Rob Hicks

The gang at Through The Looking Glass forum.


Strife Editor

Deep97


Copyright © December 2008 by Terry DeLaney


Permission is granted to freely play and distribute this level. Emails were sent to the original makers of Strife, asking for use of their textures and maps. Neither Velocity Development nor Rogue Entertainment responded after several attempts.


This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.